File:Rotating raytraced ball and stick model of an octahedron.ogv
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Rotating_raytraced_ball_and_stick_model_of_an_octahedron.ogv (Ogg Theora video file, length 14 s, 720 × 540 pixels, 1.62 Mbps, file size: 2.78 MB)
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Summary
[edit]DescriptionRotating raytraced ball and stick model of an octahedron.ogv |
English: A rotating raytraced ball and stick model of an octahedron, made with POV-Ray. |
Date | |
Source | Own work |
Author | Prateek Karandikar |
Other versions | A 4000x3000 still image : File:Raytraced ball and stick model of an octahedron.png |
Source Code
[edit]The include file vert_edge.inc:
#declare SteelBall = sphere{
0 , 0.2
texture{
pigment{color rgb <224/255, 223/255, 219/255>}
finish{
reflection 0.7
diffuse 0.5
specular 1
roughness 0.005
metallic
}
}
photons{
target
reflection on
refraction on
}
}
#macro Rod(End1, End2, Col)
cylinder{
End1, End2, 0.1
texture{
pigment{Col}
}
}
#end
The main source:
#include "colors.inc"
#include "vert_edge.inc"
#declare phi = (1+sqrt(5))/2;
camera{
location -10*z
look_at 0
angle 25
}
light_source{
<-5,5,-5>
White
area_light
0.3*y, 0.3*z, 15,15
adaptive 2
photons{
reflection on
refraction on
}
}
light_source{
<5,5,-5>
White
area_light
0.3*y, 0.3*z, 15,15
adaptive 2
photons{
reflection on
refraction on
}
}
light_source{
0
0.4*White
photons{
reflection on
refraction on
}
}
#declare Mone = array[2] {1,-1};
#macro EdgeGroup(End1, End2, Col)
Rod(End1, End2, Col)
Rod(-End1, -End2, Col)
#end
#declare sc = 1.3;
#declare X = sc*x;
#declare Y = sc*y;
#declare Z = sc*z;
union{
object{SteelBall translate X}
object{SteelBall translate -X}
object{SteelBall translate Y}
object{SteelBall translate -Y}
object{SteelBall translate Z}
object{SteelBall translate -Z}
EdgeGroup(X,Y,Red)
EdgeGroup(X,-Y, Med_Purple)
EdgeGroup(Y,Z, Blue)
EdgeGroup(Y,-Z, Orange)
EdgeGroup(Z,X, Green)
EdgeGroup(Z,-X, Yellow)
rotate <15,15,15>
rotate clock*360*y
}
global_settings{
max_trace_level 20
photons{count 100000}
radiosity{recursion_limit 10}
}
Render Statistics
[edit]Scene Statistics Finite objects: 18 Infinite objects: 0 Light sources: 3 Total: 21 Render Statistics Image Resolution 720 x 540 ---------------------------------------------------------------------------- Pixels: 140202000 Samples: 212549400 Smpls/Pxl: 1.52 Rays: 248897258 Saved: 2447 Max Level: 12/20 ---------------------------------------------------------------------------- Ray->Shape Intersection Tests Succeeded Percentage ---------------------------------------------------------------------------- Cone/Cylinder 16981358731 1333410597 7.85 Sphere 3251266017 1101299251 33.87 Bounding Box 76418730060 28403398491 37.17 Light Buffer 380993473 220098933 57.77 Vista Buffer 1387728190 882181611 63.57 ---------------------------------------------------------------------------- Calls to Noise: 0 Calls to DNoise: 3600 ---------------------------------------------------------------------------- Shadow Ray Tests: 10938686561 Succeeded: 1367956655 Reflected Rays: 25374171 ---------------------------------------------------------------------------- Radiosity samples calculated: 487 (0.19 %) Radiosity samples reused: 253287 ---------------------------------------------------------------------------- Number of photons shot: 6229455 Surface photons stored: 204764 Priority queue insert: 8503936832 Priority queue remove: 5541996421 Gather function called: 85179530 ---------------------------------------------------------------------------- Smallest Alloc: 9 bytes Largest Alloc: 327688 bytes Peak memory used: 1010884 bytes Total Scene Processing Times Parse Time: 0 hours 0 minutes 20 seconds (20 seconds) Photon Time: 0 hours 2 minutes 20 seconds (140 seconds) Render Time: 26 hours 48 minutes 22 seconds (96502 seconds) Total Time: 26 hours 51 minutes 2 seconds (96662 seconds)
Licensing
[edit]I, the copyright holder of this work, hereby publish it under the following licenses:
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License.http://www.gnu.org/copyleft/fdl.htmlGFDLGNU Free Documentation Licensetruetrue |
This file is licensed under the Creative Commons Attribution-Share Alike 4.0 International, 3.0 Unported, 2.5 Generic, 2.0 Generic and 1.0 Generic license.
- You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
- Under the following conditions:
- attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
You may select the license of your choice.
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 09:58, 23 December 2010 | 14 s, 720 × 540 (2.78 MB) | Kprateek88 (talk | contribs) | {{Information |Description={{en|1=A rotating raytraced ball and stick model of an octahedron, made with POV-Ray.}} |Source=Own work |Author=Prateek Karandikar |Date=2010-12-21 |Permission= |other_versions=A 4000x3000 still image : [[:File:Raytraced ball a |
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Software used | Xiph.Org libtheora 1.1 20090822 (Thusnelda) |
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