File:GeometryShader.MaxDZ8.svg
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Size of this PNG preview of this SVG file: 234 × 269 pixels. Other resolutions: 209 × 240 pixels | 417 × 480 pixels | 668 × 768 pixels | 891 × 1,024 pixels | 1,781 × 2,048 pixels.
Original file (SVG file, nominally 234 × 269 pixels, file size: 23 KB)
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Summary
[edit]DescriptionGeometryShader.MaxDZ8.svg | Diagram of a geometry shader. |
Date | 26/03/07 dd/mm/yy |
Source | My own work, inferred from various GLSL and D3D docs. |
Author | MaxDZ8, see English wiki. |
Permission (Reusing this file) |
Public domain (but if you want to cite me, I would be glad). |
Other versions | Already uploaded: GenericShader.MaxDZ8.svg, VertexShader.MaxDZ8.svg. To be updated: FragmentShader.MaxDZ8.svg |
Licensing
[edit]Public domainPublic domainfalsefalse |
I, the copyright holder of this work, release this work into the public domain. This applies worldwide. In some countries this may not be legally possible; if so: I grant anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by law. |
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 18:48, 16 April 2007 | 234 × 269 (23 KB) | MaxDZ8 (talk | contribs) | {{Information |Description=Diagram of a geometry shader. |Source=My own work, inferred from various GLSL and D3D docs. |Date=26/03/07 dd/mm/yy |Author=MaxDZ8, see English wiki. |Permission=Public domain (but if you want to cite me, I would be glad). |othe | |
18:47, 16 April 2007 | 234 × 269 (23 KB) | MaxDZ8 (talk | contribs) | {{Information |Description=Diagram of a geometry shader. |Source=My own work, inferred from various GLSL and D3D docs. |Date=26/03/07 dd/mm/yy |Author=MaxDZ8, see English wiki. |Permission=Public domain (but if you want to cite me, I would be glad). |othe | ||
16:15, 27 March 2007 | 117 × 131 (23 KB) | MaxDZ8 (talk | contribs) | == Summary == {{Information |Description=Diagram of a geometry shader. Previous version didn't note the fact the GS output a primitive stream. This is now somewhat similar to what happens. |Source=My own work, inferred from various GLSL and D3D docs. |Dat | ||
17:14, 26 March 2007 | 117 × 131 (20 KB) | MaxDZ8 (talk | contribs) | {{Information |Description=Diagram of a geometry shader. |Source=My own work, inferred from various GLSL and D3D docs. |Date=26/03/07 dd/mm/yy |Author=MaxDZ8, see English wiki. |Permission=Public domain (but if you want to cite me, I would be glad). |othe |
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