File:GenericShader.MaxDZ8.svg

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Original file (SVG file, nominally 234 × 269 pixels, file size: 20 KB)

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Summary

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Description A generic shader. This isn't actually meant to be referenced by articles (it's an helper for a revision I'm writing offline and I plan to update a day).
Date end 2006.
Source Self made using InkScape for linux.
Author MaxDZ8, see english wiki.
Permission
(Reusing this file)
Public domain.
Other versions It is planned a Vertex,Geometry,Fragment shader version will be updated in the future.

Licensing

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Public domain I, the copyright holder of this work, release this work into the public domain. This applies worldwide.
In some countries this may not be legally possible; if so:
I grant anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by law.

File history

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Date/TimeThumbnailDimensionsUserComment
current18:33, 16 April 2007Thumbnail for version as of 18:33, 16 April 2007234 × 269 (20 KB)MaxDZ8 (talk | contribs){{Information |Description=A generic shader. This isn't actually meant to be referenced by articles (it's an helper for a revision I'm writing offline and I plan to update a day). |Source=Self made using InkScape for linux. |Date=end 2006. |Author=MaxDZ8,
10:30, 16 March 2007Thumbnail for version as of 10:30, 16 March 2007117 × 135 (19 KB)MaxDZ8 (talk | contribs){{Information |Description=A generic shader. This isn't actually meant to be referenced by articles (it's an helper for a revision I'm writing offline and I plan to update a day). |Source=Self made using InkScape for linux. |Date=end 2006. |Author=MaxDZ8,

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