File:Zak Parrish (2).jpg
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Summary
[edit]DescriptionZak Parrish (2).jpg |
English: Zak Parrish at GDC Europe 2014. |
Date | |
Source | https://www.flickr.com/photos/officialgdc/14893943755/ |
Author | Official GDC |
Licensing
[edit]This image was originally posted to Flickr by Official GDC at https://www.flickr.com/photos/46982319@N06/14893943755. It was reviewed on 7 December 2014 by FlickreviewR and was confirmed to be licensed under the terms of the cc-by-2.0. |
7 December 2014
This file is licensed under the Creative Commons Attribution 2.0 Generic license.
- You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
- Under the following conditions:
- attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 09:39, 7 December 2014 | 3,000 × 2,000 (840 KB) | Hakken (talk | contribs) | User created page with UploadWizard |
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Metadata
This file contains additional information such as Exif metadata which may have been added by the digital camera, scanner, or software program used to create or digitize it. If the file has been modified from its original state, some details such as the timestamp may not fully reflect those of the original file. The timestamp is only as accurate as the clock in the camera, and it may be completely wrong.
Image title |
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Camera manufacturer | Canon |
Camera model | Canon EOS 5D Mark III |
Author | Dennis Stachel |
Copyright holder |
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Exposure time | 1/40 sec (0.025) |
F-number | f/4 |
ISO speed rating | 6,400 |
Date and time of data generation | 13:16, 11 August 2014 |
Lens focal length | 43 mm |
User comments | GDC Europe-only |
Label | GDC Europe 2014 Session: Making Unreal Engine 4 Mobile Games, No Coding Required (Monday, 8/11) |
Source | Dennis Stachel/GDC Europe |
Headline | GDC Europe 2014 Session: Making Unreal Engine 4 Mobile Games, No Coding Required (Monday, 8/11) |
Credit/Provider | Dennis Stachel/GDC Europe |
Online copyright statement | http://www.atmospheria.com |
Short title |
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Usage terms |
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Horizontal resolution | 300 dpi |
Vertical resolution | 300 dpi |
Software used | Adobe Photoshop Lightroom 4.4 (Windows) |
File change date and time | 09:17, 12 August 2014 |
Exposure Program | Manual |
Exif version | 2.3 |
Date and time of digitizing | 13:16, 11 August 2014 |
APEX shutter speed | 5.321928 |
APEX aperture | 4 |
APEX exposure bias | 0 |
Maximum land aperture | 3 APEX (f/2.83) |
Metering mode | Pattern |
Flash | Flash did not fire, compulsory flash suppression |
DateTimeOriginal subseconds | 00 |
DateTimeDigitized subseconds | 00 |
Focal plane X resolution | 160 |
Focal plane Y resolution | 160 |
Focal plane resolution unit | 4 |
Custom image processing | Normal process |
Exposure mode | Manual exposure |
White balance | Manual white balance |
Scene capture type | Standard |
Serial number of camera | 063024019551 |
Lens used | EF24-70mm f/2.8L USM |
Date metadata was last modified | 11:17, 12 August 2014 |
Rating (out of 5) | 2 |
Special instructions | Full image credit always required |
Writer | Dennis Stachel |
Category | Session |
Unique ID of original document | A29DB5D7AB5EC0830BA8450D3F26DC2A |
Type of item | Journal |
Copyright status | Copyrighted |
Contact information | dennis.stachel@atmospheria.com
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IIM version | 4 |