File:Super earth that has thick water layer structure 2 1 1 1.png
Original file (1,600 × 1,200 pixels, file size: 449 KB, MIME type: image/png)
Captions
Summary
[edit]DescriptionSuper earth that has thick water layer structure 2 1 1 1.png |
English: Super Earth that has thick water layer structure
Yellow: Iron-Nickel nucleus. Brown: Stone mantle, maybe can flow slowly, maybe not, depends on composition. Blue layer: water of ice. Most outer light blue layer: atmosphere and clouds. |
Date | |
Source | Own work |
Author | Merikanto |
POV-Ray 3.8 source code
/////////////////////
//
// internal structure of water-rich super-earth
//
// POV-ray 3.8 source code
//
// 04.02.2024 0000.0000
//
////////
- include "functions.inc"
- include "colors.inc"
- include "stones.inc"
- include "metals.inc"
- include "golds.inc"
- include "skies.inc"
camera {
location <10,10,-10>*0.5
look_at 0
}
light_source {
<100,10,-10>
color rgb 1
}
light_source {
<10,10,-10000>
color rgb 1
}
- macro semiball1(radius1, angle1, tex1, tex2)
object {
difference {
difference {
sphere {0,1 texture {tex1} }
box {<0,-1,-1>, <1,1,1> }
}
box {<0,-1,-1>, <1,1,1> rotate y*angle1 texture {tex2}}
}
texture {tex1}
scale radius1
}
- end
- macro ball1(radius1, tex1)
sphere {0,radius1 texture {tex1} }
- end
- macro semilayer1(radius1, radius2, angle1, tex1, tex2, tex3)
difference {
semiball1(radius2,angle1, tex1, tex2)
sphere {0,radius1 texture {tex3}}
}
- end
//#declare tex4= texture {T_Copper_1A normal {granite} };
- declare tex4= texture {
pigment{ wrinkles
color_map{
[0.0 color rgbt<1,0,0,1>]
[1.0 color rgbt<1,1,0,0>]
}
scale 0.1
} // end pigment
finish {ambient 1 diffuse 0.8}
normal {granite} };
ball1(1,tex4)
- declare tex5= texture {
pigment{ wrinkles
color_map{
[0.0 color rgbt<1,0,0,1>*0.5]
[1.0 color rgbt<1,0.5,0,0>*0.5]
}
scale 0.1
} // end pigment
finish {ambient 2 diffuse 0.8}
normal {granite}
};
- declare texx1 = texture {
spherical
texture_map
{
[0.0 T_Stone1 scale 0.1 ]
// [0.25 T_Stone2 scale 0.1 ]
[0.5 tex5 scale 0.1]
[1.0 tex5 scale 0.1]
}
}
- declare tex1=texture { T_Stone1 scale 0.1};
- declare tex2=texture { T_Stone1 scale 0.1};
- declare tex3=texture {T_Stone15 scale 0.1};
semilayer1(1,2, 5, texx1, texx1, tex3)
//#declare tex1=T_Cloud2;
//#declare tex2=T_Cloud1;
//#declare tex3=T_Cloud2;
- declare tex1= texture{
pigment{ spherical
color_map{
[0.0 color rgbt<0.25,0.25,1, .5>/2]
[0.667 color rgbt<1,1,1,0>/1]
[1.0 color rgbt<1,1,1,0>/1]
}
} // end pigment
finish {ambient 1 diffuse 0.8}
}
semilayer1(2,3, 5, tex1, tex1, tex1)
- declare tex1= texture{
pigment{ spherical
color_map{
[0.0 color rgbt<0.2,0.2,1, 0.9>]
[12/14 color rgbt<0.3,0.3,1,0.3>]
[1.0 color rgbt<0.4,0.4,1,0.1>]
}
} // end pigment
finish {ambient 0.5 diffuse 0.9}
}
semilayer1(3,3.5, 5, tex1, tex1, tex1)
Licensing
[edit]- You are free:
- to share – to copy, distribute and transmit the work
- to remix – to adapt the work
- Under the following conditions:
- attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
- share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 11:18, 4 February 2024 | 1,600 × 1,200 (449 KB) | Merikanto (talk | contribs) | Update | |
19:27, 3 February 2024 | 1,600 × 1,200 (387 KB) | Merikanto (talk | contribs) | Uploaded own work with UploadWizard |
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File change date and time | 11:16, 4 February 2024 |
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