File:Quake - family tree 2 Simplified.svg
Original file (SVG file, nominally 2,734 × 960 pixels, file size: 37 KB)
Captions
Summary
[edit]DescriptionQuake - family tree 2 Simplified.svg |
English: Relation tree (tree version 12) of the id Tech family of video game engines by Id Software:
Legend
Français : Arbre généalogique de Quake. Montre l'ensemble des jeux et des moteurs basés sur id Tech 2 (version simplifiée). |
Date | 3-12-2009 |
Source | Autogeneration from the dot file we see below. |
Author | Author list |
Other versions |
|
engine.dot
[edit]The image is autogenerated with the below description using the command dot
from the Graphviz package.
Feel free to patch this code, or to talk about it in his talk page.
// dot -oengine.svg -Tsvg engine.dot digraph { ratio=auto; sep="+4,5"; // ============================= // Engines // ============================= node [shape=polygon, sides=6, style=filled] // id Tech engines node [peripheries=4, size=6] fontsize=20 // id Tech engines under GPL node [fillcolor=lightgreen] //Quake QuakeE [label="Quake engine"] GLQuake WinQuake QuakeWorld Quake2E [label="Quake II engine"] idTech3 [label="id Tech 3\nQuake III Arena engine"] idTech4 [label="id Tech 4\nDoom 3 engine"] // id Tech under commercial license node [fillcolor=lightgrey] idTech5 [label="id Tech 5"] idTech6 [label="id Tech 6"] idTech7 [label="id Tech 7"] // Other engines // node [peripheries=1] // Other commercial engines node [fillcolor=lightgrey] GoldSrc SourceEngine [label="Source Engine"] Source2 [label="Source 2"] // Other libre/open engines node [fillcolor=lightgreen] DarkPlaces // ============================= // Games // ============================= node [shape=ellipse, color=transparent] // Commercial Games node [fillcolor=lightgrey] // id and Bethesda Quake HexenII [label="Hexen II"] QuakeII [label="Quake II"] QuakeIIIArena [label="Quake III Arena"] QuakeLive [label="Quake Live"] Doom3 [label="Doom 3"] Quake4 [label="Quake 4"] Rage WolfensteinTNO [label="Wolfenstein: The New Order"] WolfensteinTBO [label="Wolfenstein: The Old Blood"] Doom2016 [label="Doom (2016 video game)"] Dishonored2 [label="Dishonored 2"] Wolfenstein2 [label="Wolfenstein II: The New Colossus"] WolfensteinYB [label="Wolfenstein: Youngblood"] DoomEternal [label="Doom Eternal"] // GoldSrc & Source HalfLife [label="Half-Life"] TFC [label="Team Fortress Classic"] CS [label="Counter-Strike"] DoD [label="Day of Defeat"] Halflife2 [label="Half-Life ²"] DoDS [label="Day of Defeat: Source"] gmod [label="Garry's Mod"] l4d [label="Left 4 Dead"] portal [label="Portal"] HLA [label="Half-Life: Alyx"] Titanfall titanfall2 [label="Titanfall 2"] COD [label="Call of Duty"] // Freeware games node [fillcolor=lightblue] TF2 [label="Team Fortress 2"] csgo [label="Counter-Strike: Global Offensive"] dota2 [label="Dota 2"] apex [label="Apex Legends"] // Libre/open games node [fillcolor=lightgreen] // ============================= // Trees // ============================= QuakeE -> Quake2E -> idTech3 -> idTech4 -> idTech5 -> idTech6 -> idTech7 QuakeE -> {WinQuake,GLQuake,QuakeWorld,DarkPlaces} QuakeE -> {Quake,HexenII} {QuakeWorld,GLQuake,WinQuake} -> Quake Quake2E -> QuakeII idTech3 -> {QuakeIIIArena, COD, QuakeLive} idTech4 -> {Doom3, Quake4} idTech5 -> {Rage,WolfensteinTNO,WolfensteinTBO} idTech6 -> {Doom2016,Dishonored2,Wolfenstein2,WolfensteinYB} idTech7 -> DoomEternal GoldSrc -> SourceEngine -> Source2 {QuakeWorld,Quake2E,QuakeE} -> GoldSrc GoldSrc -> {HalfLife,TFC} HalfLife -> {DoD,CS} SourceEngine -> {Halflife2,DoDS,TF2,l4d,portal,csgo,dota2,Titanfall,gmod} Source2 -> {dota2,HLA} Titanfall -> titanfall2 -> apex }
Licensing
[edit]Public domainPublic domainfalsefalse |
I, the copyright holder of this work, release this work into the public domain. This applies worldwide. In some countries this may not be legally possible; if so: I grant anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by law. |
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 22:04, 5 April 2022 | 2,734 × 960 (37 KB) | Nathanielcwm (talk | contribs) | fix gmod link | |
21:56, 5 April 2022 | 2,691 × 960 (36 KB) | Nathanielcwm (talk | contribs) | simplify valve tree | ||
21:53, 5 April 2022 | 3,099 × 960 (41 KB) | Nathanielcwm (talk | contribs) | Update | ||
08:16, 8 December 2009 | 1,863 × 1,008 (22 KB) | Romainhk (talk | contribs) | dot mode and correction of a collision | ||
12:59, 3 December 2009 | 1,623 × 1,743 (23 KB) | Romainhk (talk | contribs) | {{Information |Description={{en|1=Quake familly tree, showing games and engines based on id Tech 2 (simplified version)}} {{fr|1=Arbre généalogique de Quake. Montre l'ensemble des jeux et des moteurs basés sur id Tech 2 (version simplifiée).}} |Source |
You cannot overwrite this file.
File usage on Commons
The following page uses this file:
File usage on other wikis
The following other wikis use this file:
- Usage on ar.wikipedia.org
- Usage on be.wikipedia.org
- Usage on de.wikipedia.org
- Usage on en.wikipedia.org
- Usage on fi.wikipedia.org
- Usage on fr.wikipedia.org
- Usage on id.wikipedia.org
- Usage on it.wikipedia.org
- Usage on uz.wikipedia.org
Metadata
This file contains additional information such as Exif metadata which may have been added by the digital camera, scanner, or software program used to create or digitize it. If the file has been modified from its original state, some details such as the timestamp may not fully reflect those of the original file. The timestamp is only as accurate as the clock in the camera, and it may be completely wrong.
Width | 2187pt |
---|---|
Height | 768pt |