File:Lamination of basilica Julia set.png
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Contents
Summary
[edit]DescriptionLamination of basilica Julia set.png |
English: External rays landing on cut points (= alfa fixed point ant it's preimages) of Basilica Julia set. Lamination. Pinched disc model of Julia set[1] |
Date | |
Source | Own program which uses code by Wolf Jung (http://www.mndynamics.com/ ), wikipedia, Rosette Code |
Author | Adam majewski |
compare with
[edit]-
quadratic invariant lamination associated with basilica Julia set
-
Basilica jUlia set and external rays
-
quadratic invariant lamination associated with rabbit Julia set
-
Topological model of Mandelbrot set using Lavaurs algorith up to period 12
Output of the program
[edit]axis of symmetry symmetric parts : 500 from 500 done find boundaries in data array using Sobel filter : done draw ray for angle = 1 / 3 ; preperiod = 0 landing point of ray for angle = 0.333333 is = -0.618034 ; -0.000000 draw ray for angle = 4 / 6 ; preperiod = 1 landing point of ray for angle = 0.666667 is = -0.618034 ; -0.000000 draw ray for angle = 5 / 6 ; preperiod = 1 landing point of ray for angle = 0.833333 is = 0.618034 ; 0.000000 draw ray for angle = 1 / 6 ; preperiod = 1 landing point of ray for angle = 0.166667 is = 0.618034 ; 0.000000 draw ray for angle = 5 / 6 ; preperiod = 1 landing point of ray for angle = 0.833333 is = 0.618034 ; 0.000000 draw ray for angle = 7 / 12 ; preperiod = 2 landing point of ray for angle = 0.583333 is = -1.272020 ; -0.000000 draw ray for angle = 11 / 12 ; preperiod = 2 landing point of ray for angle = 0.916667 is = 1.272020 ; 0.000000 draw ray for angle = 1 / 12 ; preperiod = 2 landing point of ray for angle = 0.083333 is = 1.272020 ; 0.000000 draw ray for angle = 11 / 12 ; preperiod = 2 landing point of ray for angle = 0.916667 is = 1.272020 ; 0.000000 draw ray for angle = 13 / 24 ; preperiod = 3 landing point of ray for angle = 0.541667 is = -1.507322 ; -0.000000 draw ray for angle = 23 / 24 ; preperiod = 3 landing point of ray for angle = 0.958333 is = 1.507322 ; 0.000000 draw ray for angle = 1 / 24 ; preperiod = 3 landing point of ray for angle = 0.041667 is = 1.507322 ; 0.000000 draw ray for angle = 23 / 24 ; preperiod = 3 landing point of ray for angle = 0.958333 is = 1.507322 ; 0.000000 draw ray for angle = 25 / 48 ; preperiod = 4 landing point of ray for angle = 0.520833 is = -1.583453 ; -0.000000 draw ray for angle = 47 / 48 ; preperiod = 4 landing point of ray for angle = 0.979167 is = 1.583453 ; 0.000000 draw ray for angle = 1 / 48 ; preperiod = 4 landing point of ray for angle = 0.020833 is = 1.583453 ; 0.000000 draw ray for angle = 47 / 48 ; preperiod = 4 landing point of ray for angle = 0.979167 is = 1.583453 ; 0.000000 draw ray for angle = 11 / 24 ; preperiod = 5 landing point of ray for angle = 0.458333 is = -1.507322 ; -0.000000 draw ray for angle = 13 / 24 ; preperiod = 5 landing point of ray for angle = 0.541667 is = -1.507322 ; -0.000000 draw ray for angle = 7 / 24 ; preperiod = 5 landing point of ray for angle = 0.291667 is = 0.000000 ; 0.521555 draw ray for angle = 5 / 24 ; preperiod = 5 landing point of ray for angle = 0.208333 is = 0.000000 ; 0.521555 draw ray for angle = 17 / 24 ; preperiod = 5 landing point of ray for angle = 0.708333 is = -0.000000 ; -0.521555 draw ray for angle = 19 / 24 ; preperiod = 5 landing point of ray for angle = 0.791667 is = -0.000000 ; -0.521555 draw ray for angle = 5 / 48 ; preperiod = 6 landing point of ray for angle = 0.104167 is = 1.031465 ; 0.252823 draw ray for angle = 7 / 48 ; preperiod = 6 landing point of ray for angle = 0.145833 is = 1.031465 ; 0.252823 draw ray for angle = 43 / 48 ; preperiod = 6 landing point of ray for angle = 0.895833 is = 1.031465 ; -0.252823 draw ray for angle = 41 / 48 ; preperiod = 6 landing point of ray for angle = 0.854167 is = 1.031465 ; -0.252823 draw ray for angle = 29 / 48 ; preperiod = 6 landing point of ray for angle = 0.604167 is = -1.031465 ; -0.252823 draw ray for angle = 31 / 48 ; preperiod = 6 landing point of ray for angle = 0.645833 is = -1.031465 ; -0.252823 draw ray for angle = 17 / 48 ; preperiod = 6 landing point of ray for angle = 0.354167 is = -1.031465 ; 0.252823 draw ray for angle = 19 / 48 ; preperiod = 6 landing point of ray for angle = 0.395833 is = -1.031465 ; 0.252823 draw ray for angle = 23 / 48 ; preperiod = 6 landing point of ray for angle = 0.479167 is = -1.583453 ; -0.000000 draw ray for angle = 5 / 96 ; preperiod = 7 landing point of ray for angle = 0.052083 is = 1.428041 ; 0.088521 draw ray for angle = 7 / 96 ; preperiod = 7 landing point of ray for angle = 0.072917 is = 1.428041 ; 0.088521 draw ray for angle = 53 / 96 ; preperiod = 7 landing point of ray for angle = 0.552083 is = -1.428041 ; -0.088521 draw ray for angle = 55 / 96 ; preperiod = 7 landing point of ray for angle = 0.572917 is = -1.428041 ; -0.088521 draw ray for angle = 43 / 96 ; preperiod = 7 landing point of ray for angle = 0.447917 is = -1.428041 ; 0.088521 draw ray for angle = 41 / 96 ; preperiod = 7 landing point of ray for angle = 0.427083 is = -1.428041 ; 0.088521 draw ray for angle = 91 / 96 ; preperiod = 7 landing point of ray for angle = 0.947917 is = 1.428041 ; -0.088521 draw ray for angle = 89 / 96 ; preperiod = 7 landing point of ray for angle = 0.927083 is = 1.428041 ; -0.088521 File b_13.pgm saved. Cx = -1.000000 Cy = 0.000000 alfax = -0.618034 alfay = 0.000000 betax = 1.618034 betay = 0.000000 target set around fixed attractor has radius AR = 0.005000 = 1.000000 pixels wide ratio of image = 1.000000 ; it should be 1.000 ...
Algorithms
[edit]- Bresenham line algorithm
- Cohen–Sutherland line clipping algorithm
- Sobel filter for edge detection
- backward iteration for drawing periodic external rays
- parralel computing using OpenMP libbrary
- escape time algorithm
- attraction time to finite attractor
cut points
[edit]denominators = 3*2^n
C src code
[edit]/*
Adam Majewski
fraktal.republika.pl
c console progam using
* symmetry
* openMP
gcc l.c -lm -Wall -fopenmp -march=native
time ./a.out
*/
#include <stdio.h>
#include <stdlib.h> // malloc
#include <string.h> // strcat
#include <math.h> // M_PI; needs -lm also
#include <stdbool.h>
#include <complex.h>
#include <omp.h> // OpenMP; needs also -fopenmp
/* --------------------------------- global variables and consts ------------------------------------------------------------ */
unsigned int period = 2; // period of secondary component joined by root point
// virtual 2D array and integer ( screen) coordinate
// Indexes of array starts from 0 not 1
unsigned int ix, iy; // var
unsigned int ixMin = 0; // Indexes of array starts from 0 not 1
unsigned int ixMax ; //
unsigned int iWidth ; // horizontal dimension of array
unsigned int ixAxisOfSymmetry ; //
unsigned int iyMin = 0; // Indexes of array starts from 0 not 1
unsigned int iyMax ; //
unsigned int iyAxisOfSymmetry ; //
unsigned int iyAbove ; // var, measured from 1 to (iyAboveAxisLength -1)
unsigned int iyAboveMin = 1 ; //
unsigned int iyAboveMax ; //
unsigned int iyAboveAxisLength ; //
unsigned int iyBelowAxisLength ; //
unsigned int iHeight = 1000; // odd number !!!!!! = (iyMax -iyMin + 1) = iyAboveAxisLength + iyBelowAxisLength +1
// The size of array has to be a positive constant integer
unsigned int iSize ; // = iWidth*iHeight;
// memmory 1D array
unsigned char *data;
// unsigned int i; // var = index of 1D array
unsigned int iMin = 0; // Indexes of array starts from 0 not 1
unsigned int iMax ; // = i2Dsize-1 =
// The size of array has to be a positive constant integer
// unsigned int i1Dsize ; // = i2Dsize = (iMax -iMin + 1) = ; 1D array with the same size as 2D array
/* world ( double) coordinate = dynamic plane */
const double ZxMin=-2.5;
const double ZxMax=2.5;
const double ZyMin=-2.5;
const double ZyMax=2.5;
double PixelWidth; // =(ZxMax-ZxMin)/ixMax;
double PixelHeight; // =(ZyMax-ZyMin)/iyMax;
double ratio ;
// complex numbers of parametr plane
double Cx; // c =Cx +Cy * i
double Cy;
double complex c; //
double complex alfa; // alfa fixed point alfa=f(alfa)
double complex beta; // beta fixed point alfa=f(alfa)
unsigned long int iterMax = 100; //iHeight*100;
double ER = 2.0; // Escape Radius for bailout test
double ER2;
double AR,AR2; // AR2 = AR*AR where AR is a radius around attractor
/* colors = shades of gray from 0 to 255 */
unsigned char iExterior=245;
unsigned char iInteriorRightUp=231;
unsigned char iInteriorRightDown=99;
unsigned char iInteriorLeftUp=123;
unsigned char iInteriorLeftDown=255;
// {{255,231},{123,99}};
unsigned char iBoundary=0;
/* ------------------------------------------ functions -------------------------------------------------------------*/
/* find c in component of Mandelbrot set
uses code by Wolf Jung from program Mandel
see function mndlbrot::bifurcate from mandelbrot.cpp
http://www.mndynamics.com/indexp.html
*/
double complex GiveC(double InternalAngleInTurns, double InternalRadius, unsigned int period)
{
//0 <= InternalRay<= 1
//0 <= InternalAngleInTurns <=1
double t = InternalAngleInTurns *2*M_PI; // from turns to radians
double R2 = InternalRadius * InternalRadius;
//double Cx, Cy; /* C = Cx+Cy*i */
switch ( period ) // of component
{
case 1: // main cardioid
Cx = (cos(t)*InternalRadius)/2-(cos(2*t)*R2)/4;
Cy = (sin(t)*InternalRadius)/2-(sin(2*t)*R2)/4;
break;
case 2: // only one component
Cx = InternalRadius * 0.25*cos(t) - 1.0;
Cy = InternalRadius * 0.25*sin(t);
break;
// for each period there are 2^(period-1) roots.
default: // higher periods : to do
Cx = 0.0;
Cy = 0.0;
break; }
return Cx + Cy*I;
}
/*
http://en.wikipedia.org/wiki/Periodic_points_of_complex_quadratic_mappings
z^2 + c = z
z^2 - z + c = 0
ax^2 +bx + c =0 // ge3neral for of quadratic equation
so :
a=1
b =-1
c = c
so :
The discriminant is the d=b^2- 4ac
d=1-4c = dx+dy*i
r(d)=sqrt(dx^2 + dy^2)
sqrt(d) = sqrt((r+dx)/2)+-sqrt((r-dx)/2)*i = sx +- sy*i
x1=(1+sqrt(d))/2 = beta = (1+sx+sy*i)/2
x2=(1-sqrt(d))/2 = alfa = (1-sx -sy*i)/2
alfa : attracting when c is in main cardioid of Mandelbrot set, then it is in interior of Filled-in Julia set,
it means belongs to Fatou set ( strictly to basin of attraction of finite fixed point )
*/
// uses global variables :
// ax, ay (output = alfa(c))
double complex GiveAlfaFixedPoint(double complex c)
{
double dx, dy; //The discriminant is the d=b^2- 4ac = dx+dy*i
double r; // r(d)=sqrt(dx^2 + dy^2)
double sx, sy; // s = sqrt(d) = sqrt((r+dx)/2)+-sqrt((r-dx)/2)*i = sx + sy*i
double ax, ay;
// d=1-4c = dx+dy*i
dx = 1 - 4*creal(c);
dy = -4 * cimag(c);
// r(d)=sqrt(dx^2 + dy^2)
r = sqrt(dx*dx + dy*dy);
//sqrt(d) = s =sx +sy*i
sx = sqrt((r+dx)/2);
sy = sqrt((r-dx)/2);
// alfa = ax +ay*i = (1-sqrt(d))/2 = (1-sx + sy*i)/2
ax = 0.5 - sx/2.0;
ay = sy/2.0;
return ax+ay*I;
}
double complex GiveBetaFixedPoint(double complex c)
{
double dx, dy; //The discriminant is the d=b^2- 4ac = dx+dy*i
double r; // r(d)=sqrt(dx^2 + dy^2)
double sx, sy; // s = sqrt(d) = sqrt((r+dx)/2)+-sqrt((r-dx)/2)*i = sx + sy*i
double ax, ay;
// d=1-4c = dx+dy*i
dx = 1 - 4*creal(c);
dy = -4 * cimag(c);
// r(d)=sqrt(dx^2 + dy^2)
r = sqrt(dx*dx + dy*dy);
//sqrt(d) = s =sx +sy*i
sx = sqrt((r+dx)/2);
sy = sqrt((r-dx)/2);
// beta = ax +ay*i = (1+sqrt(d))/2 = (1+sx + sy*i)/2
ax = 0.5 + sx/2.0;
ay = sy/2.0;
return ax+ay*I;
}
// distance2 = distance*distance
double GiveDistance2Between(double complex z1, double z2x, double z2y )
{double dx,dy;
dx = creal(z1) - z2x;
dy = cimag(z1) - z2y;
return (dx*dx+dy*dy);
}
int setup()
{
unsigned int denominator;
double InternalAngle;
denominator = period;
InternalAngle = 1.0/((double) denominator);
c = GiveC(InternalAngle, 0, period) ; // internal radius= o gives center of component
Cx=creal(c);
Cy=cimag(c);
alfa = GiveAlfaFixedPoint(c);
beta = GiveBetaFixedPoint(c);
/* 2D array ranges */
if (!(iHeight % 2)) iHeight+=1; // it sholud be even number (variable % 2) or (variable & 1)
iWidth = iHeight;
iSize = iWidth*iHeight; // size = number of points in array
// iy
iyMax = iHeight - 1 ; // Indexes of array starts from 0 not 1 so the highest elements of an array is = array_name[size-1].
iyAboveAxisLength = (iHeight -1)/2;
iyAboveMax = iyAboveAxisLength ;
iyBelowAxisLength = iyAboveAxisLength; // the same
iyAxisOfSymmetry = iyMin + iyBelowAxisLength ;
// ix
ixMax = iWidth - 1;
/* 1D array ranges */
// i1Dsize = i2Dsize; // 1D array with the same size as 2D array
iMax = iSize-1; // Indexes of array starts from 0 not 1 so the highest elements of an array is = array_name[size-1].
/* Pixel sizes */
PixelWidth = (ZxMax-ZxMin)/ixMax; // ixMax = (iWidth-1) step between pixels in world coordinate
PixelHeight = (ZyMax-ZyMin)/iyMax;
ratio = ((ZxMax-ZxMin)/(ZyMax-ZyMin))/((float)iWidth/(float)iHeight); // it should be 1.000 ...
// for numerical optimisation in iteration
ER2 = ER * ER;
AR = PixelHeight; // radius of the target set around fixed attractor
AR2 = AR*AR;
/* create dynamic 1D arrays for colors ( shades of gray ) */
data = malloc( iSize * sizeof(unsigned char) );
if (data == NULL )
{
fprintf(stderr," Could not allocate memory");
getchar();
return 1;
}
return 0;
}
// from screen to world coordinate ; linear mapping
// uses global cons
double GiveZx(unsigned int ix)
{ return (ZxMin + ix*PixelWidth );}
// uses globaal cons
double GiveZy(unsigned int iy)
{ return (ZyMax - iy*PixelHeight);} // reverse y axis
// forward iteration of complex quadratic polynomial
// fc(z) = z*z +c
// z0 = initial point
// uses global var
/*
Main loop : forward iteration of initial point
*/
unsigned char dGiveColor(double Zx, double Zy, double Cx, double Cy , int iter_max)
{
int i;
double x = Zx, /* Z = x+y*i */
y = Zy,
x2,
y2 ;
x2 = x*x;
y2 = y*y;
if (x2+y2 > ER2) return iExterior; // escapes = exterior
for (i = 1; i <= iter_max; i++)
{
/* z = z*z + c = x+y*i */
y = 2*x*y + Cy;
x = x2 - y2 + Cx;
x2 = x*x;
y2 = y*y;
if (GiveDistance2Between(alfa,x,y)<AR2) break; // interior
if (x2+y2 > ER2) return iExterior; // escapes = exterior
} // for
// if not escapes then z is in a filled Julia set
// interior color : tiling
if (x>creal(alfa))
{if (y>cimag(alfa)) return iInteriorRightUp;
else return iInteriorRightDown;}
else /* x<=creal(alfa) */
if (y>cimag(alfa)) return iInteriorLeftUp;
// last case
return iInteriorLeftDown;
}
unsigned char GiveColor(unsigned int ix, unsigned int iy)
{
double Zx, Zy; // Z= Zx+ZY*i;
unsigned char color; // gray from 0 to 255
// from screen to world coordinate
Zx = GiveZx(ix);
Zy = GiveZy(iy);
color = dGiveColor(Zx, Zy, Cx, Cy ,iterMax);
return color;
}
/* ----------- array functions -------------- */
/* gives position of 2D point (ix,iy) in 1D array ; uses also global variable iWidth */
unsigned int Give_i(unsigned int ix, unsigned int iy)
{ return ix + iy*iWidth; }
// plots raster point (ix,iy)
int iDrawPoint(unsigned int ix, unsigned int iy, unsigned char iColor, unsigned char A[])
{
/* i = Give_i(ix,iy) compute index of 1D array from indices of 2D array */
A[Give_i(ix,iy)] = iColor;
return 0;
}
// draws point to memmory array data
// uses complex type so #include <complex.h> and -lm
int dDrawPoint(complex double point,unsigned char iColor, unsigned char A[] )
{
unsigned int ix, iy; // screen coordinate = indices of virtual 2D array
//unsigned int i; // index of 1D array
ix = (creal(point)- ZxMin)/PixelWidth;
iy = (ZyMax - cimag(point))/PixelHeight; // inverse Y axis
iDrawPoint(ix, iy, iColor, A);
return 0;
}
/*
http://rosettacode.org/wiki/Bitmap/Bresenham%27s_line_algorithm
Instead of swaps in the initialisation use error calculation for both directions x and y simultaneously:
*/
void iDrawLine( int x0, int y0, int x1, int y1, unsigned char iColor, unsigned char A[])
{
int x=x0; int y=y0;
int dx = abs(x1-x0), sx = x0<x1 ? 1 : -1;
int dy = abs(y1-y0), sy = y0<y1 ? 1 : -1;
int err = (dx>dy ? dx : -dy)/2, e2;
for(;;){
iDrawPoint(x, y, iColor, A);
if (x==x1 && y==y1) break;
e2 = err;
if (e2 >-dx) { err -= dy; x += sx; }
if (e2 < dy) { err += dx; y += sy; }
}
}
int dDrawLineSegment(double Zx0, double Zy0, double Zx1, double Zy1, int color, unsigned char *array)
{
unsigned int ix0, iy0; // screen coordinate = indices of virtual 2D array
unsigned int ix1, iy1; // screen coordinate = indices of virtual 2D array
// first step of clipping
//if ( Zx0 < ZxMax && Zx0 > ZxMin && Zy0 > ZyMin && Zy0 <ZyMax
// && Zx1 < ZxMax && Zx1 > ZxMin && Zy1 > ZyMin && Zy1 <ZyMax )
ix0= (Zx0- ZxMin)/PixelWidth;
iy0 = (ZyMax - Zy0)/PixelHeight; // inverse Y axis
ix1= (Zx1- ZxMin)/PixelWidth;
iy1= (ZyMax - Zy1)/PixelHeight; // inverse Y axis
// second step of clipping
if (ix0 >=ixMin && ix0<=ixMax && ix0 >=ixMin && ix0<=ixMax && iy0 >=iyMin && iy0<=iyMax
&& iy1 >=iyMin && iy1<=iyMax )
iDrawLine(ix0,iy0,ix1,iy1,color, array) ;
return 0;
}
// -------------------------------
// https://en.wikipedia.org/wiki/Cohen%E2%80%93Sutherland_algorithm
typedef int OutCode;
const int INSIDE = 0; // 0000
const int LEFT = 1; // 0001
const int RIGHT = 2; // 0010
const int BOTTOM = 4; // 0100
const int TOP = 8; // 1000
// Compute the bit code for a point (x, y) using the clip rectangle
// bounded diagonally by (ZxMin, ZyMin), and (ZxMax, ZyMax)
// ASSUME THAT ZxMax, ZxMin, ZyMax and ZyMin are global constants.
OutCode ComputeOutCode(double x, double y)
{
OutCode code;
code = INSIDE; // initialised as being inside of [[clip window]]
if (x < ZxMin) // to the left of clip window
code |= LEFT;
else if (x > ZxMax) // to the right of clip window
code |= RIGHT;
if (y < ZyMin) // below the clip window
code |= BOTTOM;
else if (y > ZyMax) // above the clip window
code |= TOP;
return code;
}
// Cohen–Sutherland clipping algorithm clips a line from
// P0 = (x0, y0) to P1 = (x1, y1) against a rectangle with
// diagonal from (xmin, ymin) to (xmax, ymax).
// CohenSutherlandLineClipAndDraw
void dDrawLine(double x0, double y0, double x1, double y1,unsigned char iColor, unsigned char A[])
{
// compute outcodes for P0, P1, and whatever point lies outside the clip rectangle
OutCode outcode0 = ComputeOutCode(x0, y0);
OutCode outcode1 = ComputeOutCode(x1, y1);
bool accept = false;
while (true) {
if (!(outcode0 | outcode1)) { // Bitwise OR is 0. Trivially accept and get out of loop
accept = true;
break;
} else if (outcode0 & outcode1) { // Bitwise AND is not 0. (implies both end points are in the same region outside the window). Reject and get out of loop
break;
} else {
// failed both tests, so calculate the line segment to clip
// from an outside point to an intersection with clip edge
double x, y;
// At least one endpoint is outside the clip rectangle; pick it.
OutCode outcodeOut = outcode0 ? outcode0 : outcode1;
// Now find the intersection point;
// use formulas y = y0 + slope * (x - x0), x = x0 + (1 / slope) * (y - y0)
if (outcodeOut & TOP) { // point is above the clip rectangle
x = x0 + (x1 - x0) * (ZyMax - y0) / (y1 - y0);
y = ZyMax;
} else if (outcodeOut & BOTTOM) { // point is below the clip rectangle
x = x0 + (x1 - x0) * (ZyMin - y0) / (y1 - y0);
y = ZyMin;
} else if (outcodeOut & RIGHT) { // point is to the right of clip rectangle
y = y0 + (y1 - y0) * (ZxMax - x0) / (x1 - x0);
x = ZxMax;
} else if (outcodeOut & LEFT) { // point is to the left of clip rectangle
y = y0 + (y1 - y0) * (ZxMin - x0) / (x1 - x0);
x = ZxMin;
}
// Now we move outside point to intersection point to clip
// and get ready for next pass.
if (outcodeOut == outcode0) {
x0 = x;
y0 = y;
outcode0 = ComputeOutCode(x0, y0);
} else {
x1 = x;
y1 = y;
outcode1 = ComputeOutCode(x1, y1);
}
}
}
if (accept) {
// printf( "x0 = %d, y0 = %d, x1 = %d, y1 =%d \n",x0, y0, x1, y1);
dDrawLineSegment(x0, y0, x1, y1, iColor, A);
}
}
// -----------------------------------------------------------------------
// fill array
// uses global var : ...
// scanning complex plane
int FillArray(unsigned char data[] )
{
unsigned int ix, iy; // pixel coordinate
// for all pixels of image
for(iy = iyMin; iy<=iyMax; ++iy)
{ printf(" %d z %d\n", iy, iyMax); //info
for(ix= ixMin; ix<=ixMax; ++ix) iDrawPoint(ix, iy, GiveColor(ix, iy), data ); //
}
return 0;
}
// fill array using symmetry of image
// uses global var : ...
int FillArraySymmetric(unsigned char data[] )
{
unsigned char Color; // gray from 0 to 255
printf("axis of symmetry \n");
iy = iyAxisOfSymmetry;
#pragma omp parallel for schedule(dynamic) private(ix,Color) shared(ixMin,ixMax, iyAxisOfSymmetry)
for(ix=ixMin;ix<=ixMax;++ix) {//printf(" %d from %d\n", ix, ixMax); //info
iDrawPoint(ix, iy, GiveColor(ix, iy), data);
}
/*
The use of ‘shared(variable, variable2) specifies that these variables should be shared among all the threads.
The use of ‘private(variable, variable2)’ specifies that these variables should have a seperate instance in each thread.
*/
printf("symmetric parts :\n");
#pragma omp parallel for schedule(dynamic) private(iyAbove,ix,iy,Color) shared(iyAboveMin, iyAboveMax,ixMin,ixMax, iyAxisOfSymmetry)
// above and below axis
for(iyAbove = iyAboveMin; iyAbove<=iyAboveMax; ++iyAbove)
{printf("%d from %d\r", iyAbove, iyAboveMax); //info
for(ix=ixMin; ix<=ixMax; ++ix)
{ // above axis compute color and save it to the array
iy = iyAxisOfSymmetry + iyAbove;
Color = GiveColor(ix, iy);
iDrawPoint(ix, iy, Color, data );
// below the axis only copy Color the same as above without computing it
iDrawPoint(ixMax-ix, iyAxisOfSymmetry - iyAbove , Color, data );
}
}
printf("\ndone\n");
return 0;
}
int AddEdges(unsigned char data[] )
{
// memmory 1D array
unsigned char *edge;
/* sobel filter */
unsigned char G, Gh, Gv;
unsigned int i; /* index of 1D array */
printf("find boundaries in data array using Sobel filter : ");
/* create dynamic 1D arrays for colors ( shades of gray ) */
edge = malloc( iSize * sizeof(unsigned char) );
if (edge==NULL)
{
fprintf(stderr," Could not allocate memory for the edge array.Stop the program. \n");
return 1;
}
for(iy=1;iy<iyMax-1;++iy){
for(ix=1;ix<ixMax-1;++ix){
Gv= data[Give_i(ix-1,iy+1)] + 2*data[Give_i(ix,iy+1)] + data[Give_i(ix-1,iy+1)] - data[Give_i(ix-1,iy-1)] - 2*data[Give_i(ix-1,iy)] - data[Give_i(ix+1,iy-1)];
Gh= data[Give_i(ix+1,iy+1)] + 2*data[Give_i(ix+1,iy)] + data[Give_i(ix-1,iy-1)] - data[Give_i(ix+1,iy-1)] - 2*data[Give_i(ix-1,iy)] - data[Give_i(ix-1,iy-1)];
G = sqrt(Gh*Gh + Gv*Gv);
i= Give_i(ix,iy); /* compute index of 1D array from indices of 2D array */
if (G==0) {edge[i]=255;} /* background */
else {edge[i]=0;} /* boundary */
}
}
//printf(" copy boundaries from edge to data array \n");
for(iy=1;iy<iyMax-1;++iy){
for(ix=1;ix<ixMax-1;++ix)
{i= Give_i(ix,iy); /* compute index of 1D array from indices of 2D array */
if (edge[i]==0) data[i]=0;}}
free(edge);
printf(" done\n");
return 0;
}
// Check Orientation of image : mark first quadrant
// it should be in the upper right position
// uses global var : ...
int CheckOrientation(unsigned char data[] )
{
unsigned int ix, iy; // pixel coordinate
double Zx, Zy; // Z= Zx+ZY*i;
unsigned i; /* index of 1D array */
for(iy=iyMin;iy<=iyMax;++iy)
{
Zy = GiveZy(iy);
for(ix=ixMin;ix<=ixMax;++ix)
{
// from screen to world coordinate
Zx = GiveZx(ix);
i = Give_i(ix, iy); /* compute index of 1D array from indices of 2D array */
if (Zx>0 && Zy>0) data[i]=255-data[i]; // check the orientation of Z-plane by marking first quadrant */
}
}
return 0;
}
/*
principal square root of complex number
http://en.wikipedia.org/wiki/Square_root
z1= I;
z2 = root(z1);
printf("zx = %f \n", creal(z2));
printf("zy = %f \n", cimag(z2));
*/
double complex root(double complex z)
{
double x = creal(z);
double y = cimag(z);
double u;
double v;
double r = sqrt(x*x + y*y);
v = sqrt(0.5*(r - x));
if (y < 0) v = -v;
u = sqrt(0.5*(r + x));
return u + v*I;
}
double complex preimage(double complex z1, double complex z2, double complex c)
{
double complex zPrev;
zPrev = root(creal(z1) - creal(c) + ( cimag(z1) - cimag(c))*I);
// choose one of 2 roots
if (creal(zPrev)*creal(z2) + cimag(zPrev)*cimag(z2) > 0)
return zPrev ; // u+v*i
else return -zPrev; // -u-v*i
}
// This function only works for periodic or preperiodic angles.
// You must determine the period n and the preperiod k before calling this function.
// draws all "period" external rays
double complex DrawRay(double t0, // external angle in turns
int n, //period of ray's angle under doubling map
int k, // preperiod
int iterMax,
double complex c
)
{
double xNew; // new point of the ray
double yNew;
double xend ; // re of the endpoint of the ray
double yend; // im of the endpoint of the ray
const double R = 4000; // very big radius = near infinity
int j; // number of ray
int iter; // index of backward iteration
double t=t0;
double complex zPrev;
double u,v; // zPrev = u+v*I
// double complex zNext;
printf(" preperiod = %d \n" , k);
/* dynamic 1D arrays for coordinates ( x, y) of points with the same R on preperiodic and periodic rays */
double *RayXs, *RayYs;
int iLength = n+k+2; // length of arrays ?? why +2
// creates arrays : RayXs and RayYs and checks if it was done
RayXs = malloc( iLength * sizeof(double) );
RayYs = malloc( iLength * sizeof(double) );
if (RayXs == NULL || RayYs==NULL)
{
fprintf(stderr,"Could not allocate memory");
getchar();
return 1; // error
}
// starting points on preperiodic and periodic rays
// with angles t, 2t, 4t... and the same radius R
for (j = 0; j < n + k; j++)
{ // z= R*exp(2*Pi*t)
RayXs[j] = R*cos((2*M_PI)*t);
RayYs[j] = R*sin((2*M_PI)*t);
t *= 2; // t = 2*t
if (t > 1) t--; // t = t modulo 1
}
//zNext = RayXs[0] + RayYs[0] *I;
// printf("RayXs[0] = %f \n", RayXs[0]);
// printf("RayYs[0] = %f \n", RayYs[0]);
// z[k] is n-periodic. So it can be defined here explicitly as well.
RayXs[n+k] = RayXs[k];
RayYs[n+k] = RayYs[k];
// backward iteration of each point z
for (iter = -10; iter <= iterMax; iter++)
{
for (j = 0; j < n+k; j++) // period +preperiod
{ // u+v*i = sqrt(z-c) backward iteration in fc plane
zPrev = root(RayXs[j+1] - creal(c)+(RayYs[j+1] - cimag(c))*I ); // , u, v
u=creal(zPrev);
v=cimag(zPrev);
// choose one of 2 roots: u+v*i or -u-v*i
if (u*RayXs[j] + v*RayYs[j] > 0)
{ xNew = u; yNew = v; } // u+v*i
else { xNew = -u; yNew = -v; } // -u-v*i
//
dDrawLine(xNew, yNew, RayXs[j], RayYs[j], 0, data);
RayXs[j] = xNew; RayYs[j] = yNew;
} // for j ...
//RayYs[n+k] cannot be constructed as a preimage of RayYs[n+k+1]
RayXs[n+k] = RayXs[k];
RayYs[n+k] = RayYs[k];
// convert to pixel coordinates
// if z is in window then draw a line from (I,K) to (u,v) = part of ray
// printf("for iter = %d cabs(z) = %f \n", iter, cabs(RayXs[0] + RayYs[0]*I));
}
// last point of a ray 0
xend = RayXs[0];
yend = RayYs[0];
printf("landing point of ray for angle = %f is = %f ; %f \n",t0, RayXs[0], RayYs[0]);
// free memmory
free(RayXs);
free(RayYs);
return xend + yend*I; // return last point or ray for angle t
}
// save data array to pgm file
int SaveArray2PGMFile( unsigned char data[], int k)
{
FILE * fp;
const unsigned int MaxColorComponentValue=255; /* color component is coded from 0 to 255 ; it is 8 bit color file */
char name [30]; /* name of file */
sprintf(name,"b_%d", k); /* */
char *filename =strcat(name,".pgm");
char *comment="# ";/* comment should start with # */
/* save image to the pgm file */
fp= fopen(filename,"wb"); /*create new file,give it a name and open it in binary mode */
fprintf(fp,"P5\n %s\n %u %u\n %u\n",comment,iWidth,iHeight,MaxColorComponentValue); /*write header to the file*/
fwrite(data,iSize,1,fp); /*write image data bytes to the file in one step */
printf("File %s saved. \n", filename);
fclose(fp);
return 0;
}
int info()
{
// diplay info messages
printf("Cx = %f \n", Cx);
printf("Cy = %f \n", Cy);
//
printf("alfax = %f \n", creal(alfa));
printf("alfay = %f \n", cimag(alfa));
printf("betax = %f \n", creal(beta));
printf("betay = %f \n", cimag(beta));
printf("target set around fixed attractor has radius AR = %f = %f pixels wide \n", AR, AR/PixelWidth);
printf("ratio of image = %f ; it should be 1.000 ...\n", ratio);
return 0;
}
double GiveAngleInTurns(int numerator, int denominator)
{
printf("draw ray for angle = %d / %d ; " , numerator, denominator);
return ((double)(numerator % denominator))/((double)denominator);}
/* ----------------------------------------- main -------------------------------------------------------------*/
int main()
{
int preperiod=0; // preperiod
// external angle of dynamic ray in turns
int n=1; // numerator of angle
// denominator of angle
int d=( (int)pow(2.0,period) -1) * (int)pow(2.0,preperiod); // http://fraktal.republika.pl/mset_external_ray_m.html
setup();
// here are procedures for creating image file
// compute colors of pixels = image
//FillArray( data ); // no symmetry
FillArraySymmetric(data);
AddEdges(data);
// CheckOrientation( data );
// external rays for fixed point and its preimages
// preperiod k=0 ; period 2 = two rays
DrawRay(GiveAngleInTurns(n,d) , period, preperiod, 1000,c);
for (preperiod=1;preperiod<5; ++preperiod)
{
// second new angle = (angle+1)/2
DrawRay(GiveAngleInTurns(n+d,d*2) , period, preperiod, 1000,c);
DrawRay(GiveAngleInTurns((d-n)+d,d*2) , period, preperiod, 1000,c);
// first new angle = angle/2
d*=2;
DrawRay(GiveAngleInTurns(n,d) , period, preperiod, 1000,c);
DrawRay(GiveAngleInTurns(d-n,d) ,period , preperiod, 1000,c);
}
//preperiod 5 ; width = 2/24
DrawRay(GiveAngleInTurns(11,24) ,period , 5, 1000,c);
DrawRay(GiveAngleInTurns(13,24) ,period , 5, 1000,c);
//
DrawRay(GiveAngleInTurns(7,24) ,period , 5, 1000,c);
DrawRay(GiveAngleInTurns(5,24) ,period , 5, 1000,c);
//
DrawRay(GiveAngleInTurns(17,24) ,period , 5, 1000,c);
DrawRay(GiveAngleInTurns(19,24) ,period , 5, 1000,c);
// preperiod 6 ; width = 2/48
DrawRay(GiveAngleInTurns(5,48) ,period , 6, 1000,c);
DrawRay(GiveAngleInTurns(7,48) ,period , 6, 1000,c);
//
DrawRay(GiveAngleInTurns(43,48) ,period , 6, 1000,c);
DrawRay(GiveAngleInTurns(41,48) ,period , 6, 1000,c);
//
DrawRay(GiveAngleInTurns(29,48) ,period , 6, 1000,c);
DrawRay(GiveAngleInTurns(31,48) ,period , 6, 1000,c);
//
DrawRay(GiveAngleInTurns(17,48) ,period , 6, 1000,c);
DrawRay(GiveAngleInTurns(19,48) ,period , 6, 1000,c);
//
DrawRay(GiveAngleInTurns(23,48) ,period , 6, 1000,c);
//preperiod 7 ; width = 2/96
DrawRay(GiveAngleInTurns(5,96) ,period , 7, 1000,c);
DrawRay(GiveAngleInTurns(7,96) ,period , 7, 1000,c);
//
DrawRay(GiveAngleInTurns(53,96) ,period , 7, 1000,c);
DrawRay(GiveAngleInTurns(55,96) ,period , 7, 1000,c);
//
DrawRay(GiveAngleInTurns(43,96) ,period , 7, 1000,c);
DrawRay(GiveAngleInTurns(41,96) ,period , 7, 1000,c);
//
DrawRay(GiveAngleInTurns(91,96) ,period , 7, 1000,c);
DrawRay(GiveAngleInTurns(89,96) ,period , 7, 1000,c);
//
preperiod = 14;
SaveArray2PGMFile( data,preperiod-1); // save array (image) to pgm file
free(data);
info();
return 0;
}
Bash and Image Magic src code =
[edit]convert b_13.pgm -resize 1000x1000 b.png
Licensing
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Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled GNU Free Documentation License.http://www.gnu.org/copyleft/fdl.htmlGFDLGNU Free Documentation Licensetruetrue |
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current | 17:37, 17 April 2017 | 1,000 × 1,000 (79 KB) | Soul windsurfer (talk | contribs) | 1000x1000 size | |
17:35, 17 April 2017 | 1,001 × 1,001 (21 KB) | Soul windsurfer (talk | contribs) | better rays | ||
13:48, 14 June 2013 | 1,001 × 1,001 (17 KB) | Soul windsurfer (talk | contribs) | {{Information |Description ={{en|1=External rays landing on cut points of Basilica Julia set}} |Source ={{own}} |Author =Adam majewski |Date =2013-06-14 |Permission = |other_versions = }} |
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