Customize routing engine
In some cases you might want to extend or adjust routing experience of OsmAnd, so you could add extra parameters, add extra barriers or change some penalties. Please take a look at routing.xml. OsmAnd routing is using 2 directional A algorithm based on fastest time (= distance/(speedpriority) + penalties) . It is a pretty easy format. It is divided into 7 sections (evaluation groups):
- access (1 allow, -1 not allow)
- speed (number that presents speed in kmh)
- priority (number between 0 and 1) - a multiplier to the speed and it is still bound to maxSpeed, so minimum(speed multiplier, maxSpeed) will be used for A
- oneway (1, -1 or 0) - used to clarify access based on direction of the movement
- penalty_transition (penalty in seconds) - used to define penalty when user goes from high class road to low class road. For example, motorway - 10, trunk - 15, if user goes from motorway to trunk penalty will be 5 seconds (=10 - 15). This penalty will be used by A* algorithm. There is no penalty if user goes from motorway to trunk and there is no penalty if route continues from motorway to motorway.
- obstacle (penalty in seconds) - defines penalty which is to the routing time
- obstacle_time (penalty in seconds) - defines penalty which is displayed to the user but it is not considered by routing engine i.e. obstacle_time - 2 hours, obstacle - 1 minute, on the shortest route engine will find a route using 1 minute obstacle but user will see that route time is 2 hours.